My gamified unit is drawing to a close! I will most definitely continue gamifying my classes next year...most likely as a course long activity. However, I will admit that, other than having no clue about the gaming world, the thought of keeping track of my students' experience points was extremely daunting, and nearly deterred me from attempting gamification...simply because I compared it to ... Read More about Gamified Government: Keeping Track of Experience Points
Search Results for: gamification
Gamified American Government: The Nuts and Bolts
Wow! The response to my last post, How I'm Gamifying my High School Government Class, was AWESOME! Your encouraging comments and Tweets are so reassuring, especially since I have absolutely no idea about the world of online gaming! Some of you expressed some interest in the actual setup of my gamified unit, so here it is! A quick note about the badges... I have been researching different ... Read More about Gamified American Government: The Nuts and Bolts
How I’m Gamifying my High School Government Class
Welcome to...American Government! Your Mission: The American Presidency. Objective: Concept Mastery. Fourth quarter has been, at least in my classroom, a challenging time for student motivation. The month of May is off in the not-so-distant future, and visions of swimming and sleeping late dance in the minds of our students. In a desperate attempt to combat what I've come to call the ... Read More about How I’m Gamifying my High School Government Class
Techifying the Taxonomy: Part Three
Welcome back to the techification (new word!) of Bloom's Taxonomy. Today, I'll be discussing the "Apply" and "Analyze" levels of the Taxonomy.Let's get started.I personally feel that the "apply" level is EXTREMELY important in my classroom, and I'm sure you agree. I want to students to be able to remember and understand the bill to law process, but what I really want them to be able to do is take ... Read More about Techifying the Taxonomy: Part Three