Welcome to another addition of Teaching with Technology's favorite things! Today, I focus on my favorite Twitter hashtags and "tweeachers" to follow for ideas, inspiration, and professional development. It's time to grow your PLN! Let's get to it! #hashtags ... or as my mom calls them, pound signs :) Just in case you're unfamiliar with Twitter and hashtags ... think of these as search tags on ... Read More about Teaching with Technology’s Favorite Twitter “Things”
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Game-Based Learning Tools : A Comparison
I've been looking back at my posts about game-based learning tools today, and I seem to focus on three great tools : Kahoot!, Quizizz, and Quizlet Live. All of these tools are fantastic additions to any classroom and promote student engagement. However, today I thought I'd share a quick rundown of some similarities/differences among these three tools! Please feel free to use (but do not ... Read More about Game-Based Learning Tools : A Comparison
Teaching with Technology: A Few of My Favorite Things
While you were reading the title of this post, you heard Julie Andrews singing that iconic Sound of Music song, didn't you? Don't lie :) As the school year winds down, I decided to share a few of my favorite things - from EdTech tools, Twitter hashtags, and everything in between. Welcome to the Teaching with Technology favorite things post ... part one of many, I'm sure :) Just in case you're ... Read More about Teaching with Technology: A Few of My Favorite Things
New Features Come to Quizizz!
Quizizz is a fantastic game-based formative assessment tool that just keeps getting better! As I've shared before, Quizizz is a FREE website where teachers can create FUN quizzes and activities for their students. Similar to Kahoot and Quizlet Live, teachers can create their own games or can choose from a variety of existing activities. Read more about Quizizz here! One of the many great ... Read More about New Features Come to Quizizz!
My Gamification Experience – Mission: American Government
As my first full year in the wonderful world of gamification comes to a close, it's time to reflect upon what worked, what didn't, and where to go next year. Things that were GREAT! -->> BADGES -- >> Awarding badges to students for earning at least an 80% on the unit assessments was a HUGE hit! I originally gave students badges which represented a specific level they had reached. ... Read More about My Gamification Experience – Mission: American Government




